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Combat

Combat is the competition of aggressive forces to attain victory or defeat. In traveling the lesser known and wilder regions of Fairyland, one might have to battle against strange creatures, rogues fae, malevolent entities, and forgotten gods.


Simple Combat Example:

fist vs. block

Examining the spell's basic geometry:

F.I.S.T = 6+9+19+20 = 54 | 9

... and in reduction ...

F.I.S.T = 6+9+1+2 = 18 | 9

... or (without the magic or spirit of vowels)...

F.S.T = 6+1+2 = 9 (ie. the same, since it's just a fist )

The ultimate digital root will always sum to the same value in the case of these two ciphers (ie. 9 in this example)

See fist.

And of the blocking move (examined first as an 'offensive', 'outward' act:

B.L.O.C.K = 2+12+15+3+11 = 43 | 16 | 8

... and in reduction ...

B.L.O.C.K = 2+3+6+3+2 = 16 | 8

... and without the spirit of vowels, and a simplification...

B.L.K = 2+3+2 = 7

And again examining the block but this time arguably more correctly via the reverse alphabetic values, and thus the 'mirrored or veiled undoing'':

B.L.O.C.K = 25+15+12+24+16 = 92 | 29 | 11 | 2

That is to say, we might argue that the standard alphabetical order represents the outward action, and the reverse order the opposition or reversal or negating action. Note that both a sword and shield can be used as either weapon or defensive tool.

And thus we see a basic fist attack and the blocking move to stop it (this example making use of vowels:

FIST = [dPower] + 9

.... vs. ....

BLOCK = [dPower] + 2

Note the block making use of the weakest reverse value, signalling an attempt made at it's lowest possible power level or fighter ability.

If the power dice (ie. base dice, essay dice, or body stone used for the power roll) used by both attack and defender is a d6 (either because the game is using a single dice type exclusively, or otherwise because both creatures are the same size, then the attacker and defender each roll a d6 and add the requisite offsets or bonuses as per the name of the move.

If the attacker rolls and 3 and the defender a 4, then it is a fist attack of 12 vs a block with effectiveness of 6, and the block attempt fails against the attack, for the defensive result does not match or exceed the result of the original strike.

The difference between the attack and the defense is 6. This is the amount of actual damage dealt against the target, and thus the target loses 6 health points.


Next is the chapter on Combat Proficiency.


See also: