Behaviour
Play Mechanisms
To determine how much interest a creature, individual, or group has in the players or their company (presuming it has them in sight)...
A) Roll a d6.
B) Consider adding the Will of the creature (or half of it) to the resultant dice roll, particularly if the creature is strong willed, attentive, and dislikes intruders in it's territory.
C) Add another +1 or +2 if the creature is known to be predatory.
D) The higher the total, the more likely the creature will investigate or interrogate the target. If the result is 5 or 6 or above, curiosity (or hunger) is almost guaranteed.
E) Whether or not the creature makes itself known or moves towards the players is another decision, dependent on it's level of cunning.